Quantcast
Channel: Forum - Space-Engineers.de
Viewing all articles
Browse latest Browse all 555

Space Engineers stürtz beim laden ab

$
0
0
Hallo ich hab mir vor ein paar Tagen Space Engineers gekauft nach der installation wollte ich es starten darauf kamm der lade screen und danach kam Space Engineers funkioniert nicht mehr

Hier der Log

2016-11-20 21:44:50.211 - Thread: 1 -> Log Started
2016-11-20 21:44:50.212 - Thread: 1 -> Timezone (local - UTC): 1h
2016-11-20 21:44:50.212 - Thread: 1 -> App Version: 01_157_012
2016-11-20 21:44:50.212 - Thread: 1 -> Steam build: Always true
2016-11-20 21:44:50.212 - Thread: 1 -> Is official: True [NO][IS][NAMP]
2016-11-20 21:44:50.212 - Thread: 1 -> Environment.ProcessorCount: 4
2016-11-20 21:44:50.213 - Thread: 1 -> Environment.OSVersion: Microsoft Windows NT 6.1.7601 Service Pack 1
2016-11-20 21:44:50.213 - Thread: 1 -> Environment.CommandLine: "D:\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe"
2016-11-20 21:44:50.213 - Thread: 1 -> Environment.Is64BitProcess: True
2016-11-20 21:44:50.213 - Thread: 1 -> Environment.Is64BitOperatingSystem: True
2016-11-20 21:44:50.213 - Thread: 1 -> Environment.Version: 4.6.1 or later (394271)
2016-11-20 21:44:50.213 - Thread: 1 -> Environment.CurrentDirectory: D:\Steam\steamapps\common\SpaceEngineers\Bin64
2016-11-20 21:44:50.214 - Thread: 1 -> MainAssembly.ProcessorArchitecture: Amd64
2016-11-20 21:44:50.214 - Thread: 1 -> ExecutingAssembly.ProcessorArchitecture: Amd64
2016-11-20 21:44:50.214 - Thread: 1 -> IntPtr.Size: 8
2016-11-20 21:44:50.214 - Thread: 1 -> Default Culture: de-AT
2016-11-20 21:44:50.214 - Thread: 1 -> Default UI Culture: de-DE
2016-11-20 21:44:50.214 - Thread: 1 -> IsAdmin: True
2016-11-20 21:44:50.220 - Thread: 1 -> MyConfig.Load() - START
2016-11-20 21:44:50.223 - Thread: 1 -> Path: C:\Users\Gabi\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
2016-11-20 21:44:50.223 - Thread: 1 -> Config file not found! C:\Users\Gabi\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
2016-11-20 21:44:50.225 - Thread: 1 -> MyConfig.Load() - END
2016-11-20 21:44:50.227 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified
2016-11-20 21:44:50.850 - Thread: 1 -> WMI {
2016-11-20 21:44:50.859 - Thread: 1 -> {
2016-11-20 21:44:50.860 - Thread: 1 -> Caption = Intel(R) HD Graphics
2016-11-20 21:44:50.860 - Thread: 1 -> AdapterRam = 1921734656
2016-11-20 21:44:50.860 - Thread: 1 -> DriverVersion = 9.17.10.2867
2016-11-20 21:44:50.860 - Thread: 1 -> DriverDate = 20120926000000.000000-000
2016-11-20 21:44:50.860 - Thread: 1 -> Description = Intel(R) HD Graphics
2016-11-20 21:44:50.860 - Thread: 1 -> DeviceID = VideoController1
2016-11-20 21:44:50.860 - Thread: 1 -> Name = Intel(R) HD Graphics
2016-11-20 21:44:50.860 - Thread: 1 -> VideoProcessor = Intel(R) HD Graphics Family
2016-11-20 21:44:50.860 - Thread: 1 -> VideoArchitecture = 5
2016-11-20 21:44:50.860 - Thread: 1 -> PNPDeviceID = PCI\VEN_8086&DEV_0152&SUBSYS_074A1025&REV_09\3&11583659&0&10
2016-11-20 21:44:50.860 - Thread: 1 -> InstalledDisplayDrivers = igdumd64.dll,igd10umd64.dll,igd10umd64.dll,igdumd32,igd10umd32,igd10umd32
2016-11-20 21:44:50.860 - Thread: 1 -> }
2016-11-20 21:44:50.860 - Thread: 1 -> }
2016-11-20 21:44:51.020 - Thread: 1 -> Steam.IsActive: True
2016-11-20 21:44:51.020 - Thread: 1 -> Steam.IsOnline: True
2016-11-20 21:44:51.020 - Thread: 1 -> Steam.OwnsGame: True
2016-11-20 21:44:51.020 - Thread: 1 -> Steam.UserId: 76561198112229272
2016-11-20 21:44:51.020 - Thread: 1 -> Steam.UserName: Der Schnitzel Spritzer
2016-11-20 21:44:51.020 - Thread: 1 -> Steam.Branch:
2016-11-20 21:44:51.021 - Thread: 1 -> Build date: 2016-11-18 05:45
2016-11-20 21:44:51.021 - Thread: 1 -> Build version: 0.1.6166.31966
2016-11-20 21:44:51.077 - Thread: 1 -> MySandboxGame.Constructor() - START
2016-11-20 21:44:51.078 - Thread: 1 -> Game dir: D:\Steam\steamapps\common\SpaceEngineers\Bin64
2016-11-20 21:44:51.078 - Thread: 1 -> Content dir: D:\Steam\steamapps\common\SpaceEngineers\Content
2016-11-20 21:44:51.078 - Thread: 1 -> Found processor count: 4
2016-11-20 21:44:51.078 - Thread: 1 -> Using processor count: 4
2016-11-20 21:44:52.699 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START
2016-11-20 21:44:52.705 - Thread: 1 -> 2c05f1b99b90624b8700ae2e900c4b948824515f
2016-11-20 21:44:53.195 - Thread: 1 -> Loading scenarios
2016-11-20 21:44:53.240 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END
2016-11-20 21:44:53.241 - Thread: 1 -> 3c4c8cee2ac7652001abb2fd792c3acfc45e459e
2016-11-20 21:44:53.249 - Thread: 1 -> Preallocate - START
2016-11-20 21:44:53.251 - Thread: 1 -> MySpaceBuildComponent - START
2016-11-20 21:44:53.251 - Thread: 1 -> MySpaceBuildComponent - END
2016-11-20 21:44:53.251 - Thread: 1 -> MySpaceWorldGenerator - START
2016-11-20 21:44:53.261 - Thread: 1 -> MySpaceWorldGenerator - END
2016-11-20 21:44:53.261 - Thread: 1 -> MyEntities - START
2016-11-20 21:44:53.284 - Thread: 1 -> MyEntities - END
2016-11-20 21:44:53.284 - Thread: 1 -> MyObjectBuilder_Base - START
2016-11-20 21:44:53.284 - Thread: 1 -> MyObjectBuilder_Base - END
2016-11-20 21:44:53.284 - Thread: 1 -> MyTransparentGeometry - START
2016-11-20 21:44:53.343 - Thread: 1 -> MyTransparentGeometry - END
2016-11-20 21:44:53.343 - Thread: 1 -> MyCubeGridDeformationTables - START
2016-11-20 21:44:53.354 - Thread: 1 -> MyCubeGridDeformationTables - END
2016-11-20 21:44:53.354 - Thread: 1 -> MyMath - START
2016-11-20 21:44:53.354 - Thread: 1 -> MyMath - END
2016-11-20 21:44:53.354 - Thread: 1 -> MySimpleObjectDraw - START
2016-11-20 21:44:53.356 - Thread: 1 -> MySimpleObjectDraw - END
2016-11-20 21:44:53.365 - Thread: 1 -> MyDefinitionManager - START
2016-11-20 21:44:53.365 - Thread: 1 -> MyDefinitionManager - END
2016-11-20 21:44:53.365 - Thread: 1 -> MyCubeGridDefinitions - START
2016-11-20 21:44:53.427 - Thread: 1 -> MyCubeGridDefinitions - END
2016-11-20 21:44:53.427 - Thread: 1 -> MyAIActionsParser - START
2016-11-20 21:44:53.427 - Thread: 1 -> MyAIActionsParser - END
2016-11-20 21:44:53.427 - Thread: 1 -> MyMultiplayerBase - START
2016-11-20 21:44:53.427 - Thread: 1 -> MyMultiplayerBase - END
2016-11-20 21:44:53.427 - Thread: 1 -> MyMultiplayerServerBase - START
2016-11-20 21:44:53.427 - Thread: 1 -> MyMultiplayerServerBase - END
2016-11-20 21:44:53.427 - Thread: 1 -> MyDedicatedServerBase - START
2016-11-20 21:44:53.427 - Thread: 1 -> MyDedicatedServerBase - END
2016-11-20 21:44:53.427 - Thread: 1 -> MyDedicatedServerBattle - START
2016-11-20 21:44:53.427 - Thread: 1 -> MyDedicatedServerBattle - END
2016-11-20 21:44:53.427 - Thread: 1 -> MyMultiplayerLobbyClient - START
2016-11-20 21:44:53.427 - Thread: 1 -> MyMultiplayerLobbyClient - END
2016-11-20 21:44:53.427 - Thread: 1 -> MyServerDebugCommands - START
2016-11-20 21:44:53.433 - Thread: 1 -> MyServerDebugCommands - END
2016-11-20 21:44:53.433 - Thread: 1 -> MyMultiplayerClient - START
2016-11-20 21:44:53.433 - Thread: 1 -> MyMultiplayerClient - END
2016-11-20 21:44:53.433 - Thread: 1 -> MyMultiplayerLobby - START
2016-11-20 21:44:53.433 - Thread: 1 -> MyMultiplayerLobby - END
2016-11-20 21:44:53.433 - Thread: 1 -> MyDedicatedServer - START
2016-11-20 21:44:53.433 - Thread: 1 -> MyDedicatedServer - END
2016-11-20 21:44:53.433 - Thread: 1 -> MyAiTargetManager - START
2016-11-20 21:44:53.433 - Thread: 1 -> MyAiTargetManager - END
2016-11-20 21:44:53.433 - Thread: 1 -> MyEntityComponentsDebugDraw - START
2016-11-20 21:44:53.433 - Thread: 1 -> MyEntityComponentsDebugDraw - END
2016-11-20 21:44:53.433 - Thread: 1 -> MyChatHistory - START
2016-11-20 21:44:53.433 - Thread: 1 -> MyChatHistory - END
2016-11-20 21:44:53.433 - Thread: 1 -> MySyncDestructions - START
2016-11-20 21:44:53.433 - Thread: 1 -> MySyncDestructions - END
2016-11-20 21:44:53.433 - Thread: 1 -> MyGuiIngameScriptsPage - START
2016-11-20 21:44:53.461 - Thread: 1 -> MyGuiIngameScriptsPage - END
2016-11-20 21:44:53.461 - Thread: 1 -> MyGuiScreenAdminMenu - START
2016-11-20 21:44:53.461 - Thread: 1 -> MyGuiScreenAdminMenu - END
2016-11-20 21:44:53.461 - Thread: 1 -> MyCommandCharacter - START
2016-11-20 21:44:53.464 - Thread: 1 -> MyCommandCharacter - END
2016-11-20 21:44:53.464 - Thread: 1 -> MyCommandConsole - START
2016-11-20 21:44:53.464 - Thread: 1 -> MyCommandConsole - END
2016-11-20 21:44:53.464 - Thread: 1 -> MyCommandEntity - START
2016-11-20 21:44:53.466 - Thread: 1 -> MyCommandEntity - END
2016-11-20 21:44:53.466 - Thread: 1 -> MySyncScenario - START
2016-11-20 21:44:53.466 - Thread: 1 -> MySyncScenario - END
2016-11-20 21:44:53.466 - Thread: 1 -> MySyncEntity - START
2016-11-20 21:44:53.466 - Thread: 1 -> MySyncEntity - END
2016-11-20 21:44:53.466 - Thread: 1 -> Preallocate - END
2016-11-20 21:44:53.477 - Thread: 1 -> MySandboxGame.Constructor() - END
2016-11-20 21:44:53.478 - Thread: 1 -> MyCampaignManager.Constructor() - START
2016-11-20 21:44:53.493 - Thread: 1 -> MyCampaignManager.Constructor() - END
2016-11-20 21:44:53.495 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START
2016-11-20 21:44:53.496 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.6166.31966, Culture=neutral, PublicKeyToken=null
2016-11-20 21:44:53.496 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.6166.31966, Culture=neutral, PublicKeyToken=null
2016-11-20 21:44:53.496 - Thread: 1 -> Assembly.Location: D:\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll
2016-11-20 21:44:53.496 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319
2016-11-20 21:44:53.496 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END
2016-11-20 21:44:53.499 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START
2016-11-20 21:44:53.509 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Acer
2016-11-20 21:44:53.509 - Thread: 1 -> Win32_ComputerSystem.Model: Veriton E430
2016-11-20 21:44:53.510 - Thread: 1 -> Virtualized: False
2016-11-20 21:44:53.523 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i3-3240 CPU @ 3.40GHz
2016-11-20 21:44:53.525 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 4,111,904,768 bytes
2016-11-20 21:44:53.525 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 8,796,092,891,136 bytes
2016-11-20 21:44:53.525 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 1,798,373,376 bytes
2016-11-20 21:44:53.525 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 8,795,260,583,936 bytes
2016-11-20 21:44:53.531 - Thread: 1 -> Drive C: | Capacity: 236,830,486,528 bytes | Free space: 31,412,002,816 bytes
2016-11-20 21:44:53.531 - Thread: 1 -> Drive D: | Capacity: 237,702,365,184 bytes | Free space: 64,371,957,760 bytes
2016-11-20 21:44:53.531 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END
2016-11-20 21:44:53.532 - Thread: 1 -> MySandboxGame.Initialize() - START
2016-11-20 21:44:53.668 - Thread: 1 -> MyGuiGameControlsHelpers()
2016-11-20 21:44:53.783 - Thread: 1 -> HkGameName: SpaceEngineers Release
2016-11-20 21:44:53.809 - Thread: 1 -> MySandboxGame.LoadData() - START
2016-11-20 21:44:53.811 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START
2016-11-20 21:44:53.968 - Thread: 1 -> fb06ee4e0019eaf59ca163ab390b3d9cdd29fd3e
2016-11-20 21:44:54.018 - Thread: 1 -> 515fb01d3c686a3c60038f85ff61b13f2d97d113
2016-11-20 21:44:54.035 - Thread: 1 -> Loading sound definitions
2016-11-20 21:44:54.041 - Thread: 1 -> Loading shadow textures definitions
2016-11-20 21:44:54.041 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets'
2016-11-20 21:44:54.047 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END
2016-11-20 21:44:54.058 - Thread: 1 -> MyAudio.LoadData - START
2016-11-20 21:44:54.103 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Lautsprecher (Realtek High Definition Audio) - Channel #: 6

Viewing all articles
Browse latest Browse all 555